Eddy and I started doing them about a decade ago when it was “What’s Up With White Wolf?”, but changed the name for obvious reasons after Onyx Path appeared.ĭuring that panel, a couple of things came up: Matthew teased that we might very well do They Came From (the Old West!, or something more flavorful that fits the genre) as the third They Came From game, and Ian talked about Trinity Continuum: Aeon Mission Statements, a book all about the organizations in the setting that aren’t the Psi-Orders.
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This is a panel where a bunch of developers and I talk about upcoming projects for their lines, and answer questions. RichT: In fact, the panel Ian refers to on Saturday morning was the “What’s Up With Onyx Path?” panel that started off the day at 9am. Kudos to everyone, especially those of you who worked multiple panels and games in a single day. I was often juggling two different streams in different monitors to help keep dialogue going in chat. Travis couldn’t get Nightbot working for a bit so I took over the random prize drawing for a few streams. I was on two streams early on: one Friday evening and one Saturday morning, and then the rest of the con was “free.” Ian: Convention was great, despite a few hiccups. I was able to put a different, more easy-going, pie-eating, spin on my bear-totemed Lunar who still wound up grappling with the big bad and bear-hugging them in place for Danielle’s Solar to practically one-shot the sucker! It really did run both fast and smoothly, and all of the various Exalted types we were playing had their times to shine. RichT: I started us off on Friday night with the Opening Keynote speech, and then just sort of chatted with Matt McElroy, Dixie Cochran, Eddy Webb, and Matthew Dawkins about what was coming with the con.įor me, I then rolled into my first game, I played one per day, which was the first Actual Play of Exalted Essence. Matthew: The Onyx Path Virtual Gaming Convention was the first con I helped organise, and while it had its share of stresses in the setup, it came to excellent fruition due to the fantastic teamwork of everyone working hard behind the scenes and amazing engagement from viewers, panelists, players, and those who donated to our charities and took advantage of our sales on Now, back to the whooped by the con part, we are and I am, so today I’m just going to pull out some impressions of the events from a bunch of us who normally would have had our Monday Meeting today – we rescheduled it for later this week. Just to pull the giving part out for a second, we are absolutely thrilled that our charity goals were blasted through sometime mid-con, and we’ll be donating over a thousand dollars to each of our excellent causes: The Bodhana Group, and the Thurgood Marshall College Fund! I mean, we’re still tired as all get out – who’d have thought that a con I could attend from my own house would do that? – but pretty sure we’re all still feeling the love, too. And that energy really flowed right back into all the events and energized all of us! We really didn’t know how folks would respond, but now that the three days of panels and gaming are done, I can say that our community was in turns hilarious, supportive, giving, excited, and energized. Of course, this leaves the rest of the weekend, which just happened to consist of the first-ever Onyx Path Virtual Gaming Convention!
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#CHANGELING THE LOST 2ND EDITION PLAYTEST RULES PDF#
And it started with our Legendlore Kickstarter funding on Friday! Now we’re moving into Stretch Goals – so please, if you haven’t already, check it out! The link is below in the Kickstarter section!Īnd and, to get you started, here’s a review of the free PDF of the complete text for the book linked on the KS site: